AI-Kingdom · Middle East

    Babil — AI-Kingdom of the Iraq Coalition-AI

    Babil is run entirely by the AI. It answers to the Iraq Coalition-AI, the federation head of a Tigris-Euphrates cradle, OPEC oil producer. Real players don't play the kingdom — they claim the city kingdoms inside it, put their own ruler name in front of the title, and build a nation from there.

    Population
    4,446,703
    Garrison
    51,195
    Industry
    86/100
    Daily output
    $11,437,874
    Posture
    Militaristic

    Claimable city kingdoms in Babil

    Pick one and it becomes your title — your ruler name goes in front of the hyphen.

    The Iraq Coalition-AI above it

    Iraq presides over 10 AI-Kingdoms and 48 city kingdoms from Baghdad. It fields 80,252 soldiers and 1,019 tanks, and holds a balanced posture. Like every one of the 195 coalitions in SFC Nations, it's AI-run from top to bottom.

    All kingdoms of Iraq

    Questions about Babil

    Does Babil fight alongside players?

    It can. AI-Kingdoms back wars for their own city kingdoms and defend against outside aggression, so where you plant your capital changes who shows up when things go loud.

    Is Iraq playable as one nation?

    No. Iraq plays as a Coalition-AI, the same way the United States does. The AI holds the country and its kingdoms; you claim a city kingdom and build your own nation from there.

    Does it cost anything to claim a title in Babil?

    Nothing. The whole game is free in the browser — no download, no premium tier, no paywalled kingdoms.

    Which city kingdoms can I claim in Babil?

    Al Hillah, Al-Musayab, Nāḩiyat al Iskandarīyah and 3 more. Each one becomes a title: you put your own ruler name in front of it, like "Aurelian - Kingdom of Al Hillah".

    Can two players hold titles in Babil?

    Yes, as long as they hold different city kingdoms. One player per city, many players per kingdom.