AI-Kingdom · Europe

    Cahul — AI-Kingdom of the Moldova Coalition-AI

    Cahul is run entirely by the AI. It answers to the Moldova Coalition-AI, the federation head of a landlocked Eastern European state, EU candidate. Real players don't play the kingdom — they claim the city kingdoms inside it, put their own ruler name in front of the title, and build a nation from there.

    Population
    2,854,224
    Garrison
    38,525
    Industry
    69/100
    Daily output
    $8,348,082
    Posture
    Balanced

    Claimable city kingdoms in Cahul

    Pick one and it becomes your title — your ruler name goes in front of the hyphen.

    The Moldova Coalition-AI above it

    Moldova presides over 10 AI-Kingdoms and 16 city kingdoms from Chișinău. It fields 77,265 soldiers and 1,878 tanks, and holds a balanced posture. Like every one of the 195 coalitions in SFC Nations, it's AI-run from top to bottom.

    All kingdoms of Moldova

    Questions about Cahul

    Does Cahul fight alongside players?

    It can. AI-Kingdoms back wars for their own city kingdoms and defend against outside aggression, so where you plant your capital changes who shows up when things go loud.

    Is Moldova playable as one nation?

    No. Moldova plays as a Coalition-AI, the same way the United States does. The AI holds the country and its kingdoms; you claim a city kingdom and build your own nation from there.

    Does it cost anything to claim a title in Cahul?

    Nothing. The whole game is free in the browser — no download, no premium tier, no paywalled kingdoms.

    Which city kingdoms can I claim in Cahul?

    Cahul. Each one becomes a title: you put your own ruler name in front of it, like "Aurelian - Kingdom of Cahul".

    Can two players hold titles in Cahul?

    Yes, as long as they hold different city kingdoms. One player per city, many players per kingdom.