Transnistria — AI-Kingdom of the Moldova Coalition-AI
Transnistria is run entirely by the AI. It answers to the Moldova Coalition-AI, the federation head of a landlocked Eastern European state, EU candidate. Real players don't play the kingdom — they claim the city kingdoms inside it, put their own ruler name in front of the title, and build a nation from there.
Claimable city kingdoms in Transnistria
Pick one and it becomes your title — your ruler name goes in front of the hyphen.
The Moldova Coalition-AI above it
Moldova presides over 10 AI-Kingdoms and 16 city kingdoms from Chișinău. It fields 77,265 soldiers and 1,878 tanks, and holds a balanced posture. Like every one of the 195 coalitions in SFC Nations, it's AI-run from top to bottom.
All kingdoms of MoldovaQuestions about Transnistria
Is Moldova playable as one nation?
No. Moldova plays as a Coalition-AI, the same way the United States does. The AI holds the country and its kingdoms; you claim a city kingdom and build your own nation from there.
Which city kingdoms can I claim in Transnistria?
Tiraspol, Rîbniţa, Dubăsari and 1 more. Each one becomes a title: you put your own ruler name in front of it, like "Aurelian - Kingdom of Tiraspol".
Does Transnistria fight alongside players?
It can. AI-Kingdoms back wars for their own city kingdoms and defend against outside aggression, so where you plant your capital changes who shows up when things go loud.
Does it cost anything to claim a title in Transnistria?
Nothing. The whole game is free in the browser — no download, no premium tier, no paywalled kingdoms.
What is the Transnistria AI-Kingdom?
Transnistria is an AI-run kingdom inside the Moldova Coalition-AI. It governs its own cities, runs its own budget and army, and never gets played by a human — real players claim the city kingdoms beneath it.