AI-Kingdom · Asia

    Tashkent — AI-Kingdom of the Uzbekistan Coalition-AI

    Tashkent is run entirely by the AI. It answers to the Uzbekistan Coalition-AI, the federation head of a double-landlocked Central Asian republic, cotton and gold. Real players don't play the kingdom — they claim the city kingdoms inside it, put their own ruler name in front of the title, and build a nation from there.

    Population
    3,774,144
    Garrison
    43,184
    Industry
    76/100
    Daily output
    $10,027,027
    Posture
    Balanced

    Claimable city kingdoms in Tashkent

    Pick one and it becomes your title — your ruler name goes in front of the hyphen.

    The Uzbekistan Coalition-AI above it

    Uzbekistan presides over 10 AI-Kingdoms and 59 city kingdoms from Tashkent. It fields 100,879 soldiers and 1,350 tanks, and holds a balanced posture. Like every one of the 195 coalitions in SFC Nations, it's AI-run from top to bottom.

    All kingdoms of Uzbekistan

    Questions about Tashkent

    Does Tashkent fight alongside players?

    It can. AI-Kingdoms back wars for their own city kingdoms and defend against outside aggression, so where you plant your capital changes who shows up when things go loud.

    Does it cost anything to claim a title in Tashkent?

    Nothing. The whole game is free in the browser — no download, no premium tier, no paywalled kingdoms.

    Is Uzbekistan playable as one nation?

    No. Uzbekistan plays as a Coalition-AI, the same way the United States does. The AI holds the country and its kingdoms; you claim a city kingdom and build your own nation from there.

    Which city kingdoms can I claim in Tashkent?

    Tashkent, Yunusobod, Chilanzar and 2 more. Each one becomes a title: you put your own ruler name in front of it, like "Aurelian - Kingdom of Tashkent".

    Can two players hold titles in Tashkent?

    Yes, as long as they hold different city kingdoms. One player per city, many players per kingdom.