AI-Kingdom · Americas

    Guantánamo Province — AI-Kingdom of the Cuba Coalition-AI

    Guantánamo Province is run entirely by the AI. It answers to the Cuba Coalition-AI, the federation head of a Caribbean socialist republic, sugar and tobacco. Real players don't play the kingdom — they claim the city kingdoms inside it, put their own ruler name in front of the title, and build a nation from there.

    Population
    4,482,677
    Garrison
    54,970
    Industry
    91/100
    Daily output
    $12,709,548
    Posture
    Militaristic

    Claimable city kingdoms in Guantánamo Province

    Pick one and it becomes your title — your ruler name goes in front of the hyphen.

    The Cuba Coalition-AI above it

    Cuba presides over 10 AI-Kingdoms and 56 city kingdoms from Havana. It fields 176,940 soldiers and 4,151 tanks, and holds a militaristic posture. Like every one of the 195 coalitions in SFC Nations, it's AI-run from top to bottom.

    All kingdoms of Cuba

    Questions about Guantánamo Province

    Can two players hold titles in Guantánamo Province?

    Yes, as long as they hold different city kingdoms. One player per city, many players per kingdom.

    Does it cost anything to claim a title in Guantánamo Province?

    Nothing. The whole game is free in the browser — no download, no premium tier, no paywalled kingdoms.

    Does Guantánamo Province fight alongside players?

    It can. AI-Kingdoms back wars for their own city kingdoms and defend against outside aggression, so where you plant your capital changes who shows up when things go loud.

    Is Cuba playable as one nation?

    No. Cuba plays as a Coalition-AI, the same way the United States does. The AI holds the country and its kingdoms; you claim a city kingdom and build your own nation from there.

    Which city kingdoms can I claim in Guantánamo Province?

    Guantánamo, Baracoa, Maisí and 1 more. Each one becomes a title: you put your own ruler name in front of it, like "Aurelian - Kingdom of Guantánamo".