High school civics classroom studying world governments
    Civics Education

    A civics game where you don't just read about government — you run one

    SFC Nations is a free civics simulator. Students pick a government type, write their own policy mix, and watch their nation respond. It's a hands-on way to teach how taxation, governance, and diplomacy actually function.

    What students work with

    Government and resource selection screen
    Pick a government, see the effects
    Tax and budget dashboard
    Taxation and public spending
    Diplomacy and alliance interface
    Treaties, alliances, reputation
    World map of nations
    A real, persistent world

    Why a game is the right way to teach civics

    Civics taught from a textbook is a list of definitions. Civics taught through running a nation is a feedback loop: you set a policy, you see who it helps and who it hurts, you adjust. Students remember the policy they chose and the reason it failed far longer than they remember a chapter summary.

    What it covers

    Forms of government: Democracy, Republic, Monarchy, Theocracy, Dictatorship, Anarchy and more. Taxation and revenue. Public vs. military spending. International relations: alliances, treaties, sanctions, espionage. The concept of legitimacy, modeled as citizen happiness and reputation.

    Classroom and homeschool use

    Most educators use SFC Nations as a 2-4 week unit. Students pick a government type, write a short policy memo, then play for two weeks and report back on what worked. The persistent world means progress carries from class to class without resetting.

    Frequently asked questions

    Does it require accounts for every student?

    Yes, free email signup with verification. One nation per student.

    Is it neutral on real-world politics?

    Yes. No real parties or current leaders. Government types and policies are generic so students can experiment freely.

    Can I see what a student is doing?

    Public nation pages let anyone view a nation's stats and decisions, which works well for class show-and-tell.

    Ready to build your nation?

    Free to play. No credit card. One nation per player.