A high school government simulation built for real classrooms
SFC Nations is a free government simulation used by high school civics and AP Gov teachers as a hands-on supplement. Students take a nation through 20 government types, manage diplomacy, run elections, and see comparative politics in action.
20 government types — concrete comparative politics
Real diplomatic system: 8 AI nations, 5 agreement types, reputation effects
Fiscal policy: taxation, spending, deficits, military maintenance
AI alliances with overseers and shifting interests
Free, browser-based, no LMS integration required
Works as supplement to AP Gov, Comparative Gov, or general civics
Inside the game
Comparative politics in actionPolicy tradeoffs over timeFiscal policy decisions
What AP Gov teachers use it for
The strongest use case is comparative politics. Students experience the difference between a Democracy, a Republic, a Theocracy, and an Authoritarian regime in concrete terms — happiness scores, growth rates, diplomatic standing all shift based on government type.
Suggested assignments
Have students keep a 'policy journal' for two weeks under one government type, then switch and journal again. Compare. Write a short paper on which system produced better outcomes and why. The data is real and student-generated, which makes the writing far more interesting than a textbook summary.
Why it works in an AP setting
AP students see through fluff. SFC Nations doesn't talk down to them. The economics are real, the diplomacy has reputation consequences, and the wars are abstract numeric battles — no kid-glove design choices that signal 'made for school'.
Frequently asked questions
Does it align with the AP Gov curriculum?
Not formally aligned, but most units touch concepts the simulation models directly.
Can I assign it as homework?
Yes. Daily 15-minute play loops are ideal for homework structure.
Any cost?
Free for unlimited students. Optional donations support development.